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Zombie Chuul
Grab first, then poison: this undead crustacean traps victims in a claw before venom leaves them paralyzed for a follow-up strike.
uniqueAmphibiousMindlessUndeadZombie
A chuul raised as a shambling undead, its crustacean shell now slick with rot, the zombie chuul still wields the paralytic venom and crushing claws of its living kind — only now it kills without hunger or fear.
In play
- Constrict 1d12+7 bludgeoning, DC 25 (grabbed by claw only)
- Mandibles Requirements A creature is grabbed and paralyzed by the zombie chuul's tentacles; Effect The creature takes 3d6 piercing damage.
- Paralytic Venom (Incapacitation, Poison) Saving Throw DC 25 Fortitude; Maximum Duration 6 rounds; Stage 1 paralyzed (1 round)
Level 7
Perception +11 · Senses darkvision, tremorsense (imprecise) 30 feet · Skills Athletics +18, Stealth +11
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +7 | +0 | +6 | -5 | +0 | -1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 22 | +18 | +10 | +13 |
HP 200 · Immunities death effects, disease, mental, paralyzed, poison, unconscious · Weaknesses positive 15, slashing 15
Speed 30 feet, swim 25 feet
Actions
- Melee Claw [Single Action] +18 (reach 10 ft), Damage 2d12+12 slashing plus