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Zombie Chuul

Grab first, then poison: this undead crustacean traps victims in a claw before venom leaves them paralyzed for a follow-up strike.

uniqueAmphibiousMindlessUndeadZombie

A chuul raised as a shambling undead, its crustacean shell now slick with rot, the zombie chuul still wields the paralytic venom and crushing claws of its living kind — only now it kills without hunger or fear.

In play

  • Constrict 1d12+7 bludgeoning, DC 25 (grabbed by claw only)
  • Mandibles Requirements A creature is grabbed and paralyzed by the zombie chuul's tentacles; Effect The creature takes 3d6 piercing damage.
  • Paralytic Venom (Incapacitation, Poison) Saving Throw DC 25 Fortitude; Maximum Duration 6 rounds; Stage 1 paralyzed (1 round)

Level 7

Perception +11 · Senses darkvision, tremorsense (imprecise) 30 feet · Skills Athletics +18, Stealth +11

STRDEXCONINTWISCHA
+7+0+6-5+0-1
ACFortRefWill
22+18+10+13

HP 200 · Immunities death effects, disease, mental, paralyzed, poison, unconscious · Weaknesses positive 15, slashing 15

Speed 30 feet, swim 25 feet

Actions

  • Melee Claw [Single Action] +18 (reach 10 ft), Damage 2d12+12 slashing plus

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