Zinba
A massive constrictor drags trapped prey deeper into its coils with each escape try, and can swallow a victim whole before slithering off.
The zinba is a massive serpent that drags its prey down into crushing coils—grabbing, swallowing, and slithering off with whatever it catches.
In play
Tighten Coils [Reaction] Trigger A creature grabbed or restrained by the zinba attempts to Escape; Effect The DC of the Escape check is increased by 2.
Greater Constrict [Single Action] 2d10+6 bludgeoning, DC 29.
Slither [Single Action] The zinba Strides, Climbs, or Swims up to half its Speed, pulling any creatures it has grabbed with it.
Swallow Whole [Single Action] (Attack) Medium, 2d10+6 bludgeoning, Rupture 23.
Level 10
Perception +20 · Senses low-light vision, scent (imprecise) 60 feet · Languages Sylvan; (can't speak any language) · Skills Acrobatics +18, Athletics +25, Stealth +18, Survival +18
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | +3 | +7 | -3 | +3 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 28 | +23 | +20 | +18 |
HP 220
Speed 30 feet, burrow 10 feet, climb 30 feet, swim 30 feet
Actions
- Melee Jaws [Single Action] +21, Damage 2d10+11 piercing plus
- Melee Tail [Single Action] +21 (reach 10 ft, Agile), Damage 2d8+9 bludgeoning plus
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