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Monsters

Zelekhut

AC 28

commonAeonInevitableMonitor
Lvl 9AeonInevitableMonitor
AC
28
HP
160
Perc
+21
Fort
+17
Ref
+20
Will
+18
STR
+6
DEX
+5
CON
+4
INT
+0
WIS
+3
CHA
+3
Speed40 ft, fly 40 ft
Actions
  • chain +21 2d10+6 slashing reach 10 ft
AC
28
HP
160
STR
+6
DEX
+5
CON
+4
INT
+0
WIS
+3
CHA
+3

AC 28

Fort +17

Ref +20

Will +18

+1 status to all saves vs. magic

HP 160

Immunities

death effects, disease, emotion, poison, unconscious

Attack of Opportunity [Reaction]

Speed 40 feet, fly 40 feet

Melee

[Single Action]

chain +21 (Lawful, Magical, reach 10 feet),

Damage 2d10+6 slashing plus 2d6 electricity and 1d6 lawful plus Knockdown

Divine Innate Spells DC 28

  • 4th

Clairaudience, Clairvoyance, Dimensional Anchor, Dispel Magic, Paralyze (×3)

  • 5th

Locate

  • Constant (6th)

True Seeing

Rituals DC 32

  • 3rd

Geas

Double Attack [Two Actions] The zelekhut makes two chain Strikes, each targeting a different creature.