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Zashathal Head-Taker

A cloud of sickening stench weakens anyone who closes in, while this boggard champion shrugs off the very saves meant to bring him down.

uniqueHumanoidXulgath

Zashathal is a towering boggard champion, a head-taker who wades into battle behind a wall of his own foul stench and trophies torn from the fallen. Nothing short of overwhelming force turns him aside once he's set his sights on a kill.

In play

  • Fanatical Juggernaut When Zashathal rolls a success on a Fortitude save, it is a critical success instead. Zashathal halves damage he takes from failing a Fortitude save.
  • Powerful Stench (aura, olfactory) 30 feet. A creature that enters the area must attempt a DC 34 Fortitude save. On a failure, the creature is sickened 2, and on a critical failure, the creature is also slowed 1 for as long as it is sickened. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition.

Level 15

Perception +27 · Senses coward sense (imprecise) 60 feet, darkvision · Languages Common, Draconic, Undercommon · Skills Acrobatics +22, Athletics +29, Intimidation +25, Religion +25, Stealth +22, Survival +25

STRDEXCONINTWISCHA
+6+1+5+0+4+2
ACFortRefWill
36+29+23+26

HP 250 · Resistances physical 14 (from weapons only)

Speed 35 feet

Actions

  • Melee Ankylostar [Single Action] +30 (Backswing, Magical, Shove, versatile P), Damage 3d10+12 bludgeoning
  • Melee Jaws [Single Action] +28, Damage 3d8+12 piercing
  • Melee Claw [Single Action] +28 (Agile), Damage 3d6+12 slashing
  • Ranged Stoneraiser javelin [Single Action] +25 (thrown 30 feet), Damage 2d6+12 piercing

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