Young Rune Dragon
A dragon etched with living runes detonates a retributive glyph on anyone who lands a hit within reach, turning its own wounds into a trap.
Rune dragons have an innate insight on the power of runes. Most keep a variety of runes etched across their scales, which their bodies can magically empower.
In play
The dragon has a +2 status bonus to all saves vs. arcane magic.
Retributive Rune [Reaction] Trigger A creature within 15 feet damages the rune dragon; Effect With a burst of runic magic, the rune dragon uses their detonating rune ability on the triggering creature and immediately causes the rune to detonate if it didn't automatically do so.
Level 10
Perception +21 · Senses darkvision, magic sense (imprecise) 60 feet, scent (imprecise) 60 feet · Languages Common, Draconic; five additional common languages · Skills Acrobatics +19, Arcana +23, Athletics +21, Crafting +21, Diplomacy +18, Linguistics Lore +21, Performance +20, Rune Lore +23, Society +19, Survival +19
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +4 | +5 | +6 | +4 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 30 | +19 | +17 | +21 |
HP 175 · Immunities paralyzed, Shifting Runes, sleep
Speed 60 feet, fly 100 feet
Actions
- Melee Jaws [Single Action] +22 (reach 10 ft, Magical), Damage 2d8+10 piercing
- Melee Claw [Single Action] +22 (Agile, magical), Damage 2d6+10 slashing
- Melee Tail [Single Action] +20 (reach 15 ft, Magical), Damage 2d10+10 bludgeoning plus