Yeti
Nearly a myth of the highest peaks, the yeti descends only to raid and slaughter, its mind resisting fear and dream-warping magic.
Nearly a myth, a yeti is rarely seen—and even when it is, it is often too late. Yetis dwell amid the highest, most remote peaks of the world, coming down from their snowy mountain holds to raid, steal livestock, and sometimes feed their insatiable urges for slaughter and destruction.
In play
Nightmare Guardian Yetis gain a +4 status bonus to saves against fear and against spells and abilities that affect dreams.
Level 5
Perception +15 · Senses darkvision, scent (imprecise) 30 feet · Languages Aklo · Skills Athletics +14, Stealth +12, Survival +11
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +2 | +4 | -1 | +4 | -1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 21 | +15 | +11 | +13 |
HP 115 · Immunities cold · Weaknesses fire 10
Speed 35 feet, climb 20 feet; arctic passage
Actions
- Melee Claw [Single Action] +15, Damage 2d10+5 slashing
Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.