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Yamah

A celestial guardian against soul-trapping magic bolsters allies' resolve and delights in turning wicked spellcraft to virtuous ends.

commonAzataCelestialHoly

Yamahs are devoted to protecting others from magic used for evil, particularly the kind that traps souls or controls a creature's free will. They relish taking a malevolent spellcaster's magic and turning it to virtuous purposes.

In play

Free Mind [Reaction] (mental) Trigger An ally of the yamah's attempts a saving throw against an effect that has the mental trait; Effect The ally gains a +4 status bonus to the saving throw. If the ally rolls a success, they get a critical success instead.

Level 5

Perception +12 · Senses darkvision, _detect magic_ · Languages Diabolic, Draconic, Empyrean; _truespeech_ · Skills Acrobatics +13, Arcana +10, Deception +12, Diplomacy +12, Religion +13, Stealth +13

STRDEXCONINTWISCHA
+3+4+2+3+4+5
ACFortRefWill
21+9+13+13

HP 75 · Weaknesses cold iron 5, unholy 5

Speed 25 feet, fly 70 feet

Actions

  • Melee Starknife [Single Action] +15 (Agile, deadly d6, Finesse, Holy, Magical, thrown 20 feet, versatile S), Damage 2d4+8 piercing
  • Ranged Starknife [Single Action] +15 (Agile, deadly d6, Finesse, Holy, Magical, thrown 20 feet, versatile S), Damage 2d4+8 piercing

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