Yamah
Yamahs are devoted to protecting others from magic used for evil, particularly the kind that traps souls or controls a creature's free will.
- AC
- 21
- HP
- 75
- Perc
- +12
- Fort
- +9
- Ref
- +13
- Will
- +13
- STR
- +3
- DEX
- +4
- CON
- +2
- INT
- +3
- WIS
- +4
- CHA
- +5
- starknife +15 2d4+8 piercing
- starknife +15 2d4+8 piercing
- AC
- 21
- HP
- 75
- STR
- +3
- DEX
- +4
- CON
- +2
- INT
- +3
- WIS
- +4
- CHA
- +5
Yamahs are devoted to protecting others from magic used for evil, particularly the kind that traps souls or controls a creature's free will. They relish taking a malevolent spellcaster's magic and turning it to virtuous purposes.
AC 21
Fort +9
Ref +13
Will +13
HP 75
Free Mind [Reaction] (mental) Trigger An ally of the yamah's attempts a saving throw against an effect that has the mental trait; Effect The ally's gains a +4 status bonus to the saving throw. If the ally rolls a success, they get a critical success instead.
Speed 25 feet, fly 70 feet
Melee
[Single Action]
starknife +15 (Agile, deadly d6, Finesse, Holy, Magical, thrown 20 feet, versatile S),
Damage 2d4+8 piercing