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Xulgath Spinesnapper

AC 21

commonHumanoidXulgath
Lvl 5HumanoidXulgath
AC
21
HP
95
Perc
+11
Fort
+15
Ref
+10
Will
+9
STR
+6
DEX
+1
CON
+4
INT
+0
WIS
+2
CHA
+0
Speed25 ft
Actions
  • maul +15 1d12+10 bludgeoning
  • jaws +15 2d8+8 piercing
  • claw +15 2d4+8 slashing plus
AC
21
HP
95
STR
+6
DEX
+1
CON
+4
INT
+0
WIS
+2
CHA
+0

AC 21

Fort +15

Ref +10

Will +9

HP 95

Stench (aura, olfactory) 30 feet. A creature that enters the aura must attempt a DC 21 Fortitude save. On a failure, the creature is sickened 1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths’ stench for 1 minute.

Speed 25 feet

Melee

[Single Action]

maul +15 (Shove),

Damage 1d12+10 bludgeoning

Melee

[Single Action]

jaws +15,

Damage 2d8+8 piercing

Melee

[Single Action]

claw +15 (Agile),

Damage 2d4+8 slashing plus Grab