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Xulgath Skirmisher

AC 24

uncommonHumanoidXulgath
Lvl 6HumanoidUncommonXulgath
AC
24
HP
95
Perc
+15
Fort
+13
Ref
+16
Will
+13
STR
+4
DEX
+4
CON
+1
INT
+0
WIS
+3
CHA
+0
Speed30 ft
Actions
  • scimitar +16 1d6+4 slashing
  • jaws +16 1d6+4 piercing
  • claw +16 1d4+4 slashing
  • javelin +16 1d6+4 piercing damage
AC
24
HP
95
STR
+4
DEX
+4
CON
+1
INT
+0
WIS
+3
CHA
+0

AC 24

Fort +13

Ref +16

Will +13

HP 95

Powerful Stench (aura, olfactory) 30 feet. A creature that enters the area must attempt a DC 23 Fortitude save. On a failure, the creature is sickened 2, and on a critical failure, the creature is also slowed 1 for as long as it is sickened. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute.

Speed 30 feet, light step

Melee

[Single Action]

scimitar +16 (Forceful, Sweep),

Damage 1d6+4 slashing

Melee

[Single Action]

jaws +16,

Damage 1d6+4 piercing

Melee

[Single Action]

claw +16 (Agile, Finesse),

Damage 1d4+4 slashing