Xulgath Ravening
A reptilian raider mob moves and fights as one ravenous mass, its stench sickening foes before its claws even connect.
A xulgath ravening is a churning press of reptilian raiders moving as one ravenous mass, their reek arriving well before their claws do. They surge over a battle line and gnaw down anything caught in the crush.
The ravening occupies 16 squares and uses troop movement.
In play
Stench (aura, olfactory) 30 feet. A creature that enters the area must attempt a DC 21 Fortitude save. On a failure, the creature is sickened 1, and on a critical failure, the creature also takes a –5 status penalty to its Speeds for 1 round. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgath stenches for 1 minute.
Level 4
Perception +11 · Senses darkvision · Languages Draconic, Undercommon · Skills Athletics +11, Intimidation +10, Stealth +7
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +1 | +3 | -1 | +1 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 20 | +14 | +12 | +8 |
HP 72 · Weaknesses area damage 5, splash damage 2
Speed 25 feet; troop movement
Abilities
- Fang and Claw Frequency once per round Effect The xulgath ravening lashes out at enemies within 5 feet (DC 21 basic Reflex save).