Xulgath Mage
A xulgath spellcaster directs her kin from the back of the warband, snuffing out enemy magic with a counterspell and a reeking aura.
A xulgath mage trades brute force for spellcraft, marshaling her kin from the back of the warband and snuffing out enemy magic before it can land. Her reeking aura makes her as unpleasant to stand near as any of her brutish cousins.
Stench (aura, olfactory) 30 feet. A creature entering the aura must attempt a DC 25 Fortitude save. On a failure, the creature is sickened 1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgath's stench for 1 minute.
Counterspell [Reaction] Trigger A creature Casts a Spell the xulgath mage has in her repertoire Effect The xulgath mage expends one of her spell slots to counter the triggering creature's casting of the spell in her repertoire.
Level 7
Perception +12 · Senses darkvision · Languages Common, Draconic, Undercommon · Skills Acrobatics +15, Arcana +12, Athletics +13, Deception +15, Intimidation +17, Society +9, Survival +12
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +2 | +1 | +0 | +1 | +5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 23 | +12 | +13 | +14 |
HP 115
Speed 25 feet
Actions
- Melee Light mace [Single Action] +15 (Agile, Magical, Shove), Damage 1d4+4 bludgeoning
- Melee Jaws [Single Action] +14, Damage 1d8+2 piercing
- Melee Claw [Single Action] +14 (Agile), Damage 2d6+2 slashing