Xulgath Herd-Tender
A mounted reptilian herder cracks a whip over its beasts while a reek from the deep places chokes anyone who closes in.
A reptilian xulgath who drives and protects the warband's beasts from horseback, cracking a whip and reeking of the deep places it crawled up from. Foes choke on its stench before they ever close the distance.
In play
Mounted Defense [Reaction] Prerequisite The herd-tender is mounted; Trigger The herd-tender is targeted with a melee or ranged attack by an attacker they can see; Effect The herd-tender gains a +2 circumstance bonus to AC against the triggering attack.
Powerful Stench (aura, olfactory) 30 feet. A creature that enters the area must attempt a DC 26 Fortitude save. On a failure, the creature is sickened 2, and on a critical failure, the creature is also slowed 1 for as long as it is sickened. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute.
Level 8
Perception +17 · Senses darkvision · Languages Draconic, Undercommon · Skills Acrobatics +16, Athletics +18, Dinosaur Lore +11, Intimidation +16, Nature +17, Stealth +16, Survival +17
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +4 | +2 | -1 | +3 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 27 | +18 | +16 | +14 |
HP 135
Speed 25 feet
Actions
- Melee Whip [Single Action] +19 (reach 10 ft, Disarm, Finesse, Nonlethal, Trip), Damage 1d4+10 slashing
- Melee Jaws [Single Action] +19, Damage 2d8+10 piercing
- Melee Claw [Single Action] +19 (Agile), Damage 2d6+10 slashing
- Ranged Composite shortbow [Single Action] +20 (range 60 ft, deadly 2d10, Magical, Propulsive, reload 0), Damage 2d6+10 piercing
- Ranged Moderate alchemist's fire [Single Action] +20 (range 20 ft, Splash), Damage 2d8