/
Showing0entries
Sorted A-ZMonsters
Xulgath Herd-Tender
AC 27
commonHumanoidXulgath
Lvl 8HumanoidXulgath
- AC
- 27
- HP
- 135
- Perc
- +17
- Fort
- +18
- Ref
- +16
- Will
- +14
- STR
- +4
- DEX
- +4
- CON
- +2
- INT
- -1
- WIS
- +3
- CHA
- +2
Speed25 ft
Actions
- whip +19 1d4+10 slashing reach 10 ft
- jaws +19 2d8+10 piercing
- claw +19 2d6+10 slashing
- composite shortbow +20 2d6+10 piercing 60 ft
- moderate alchemist's fire +20 2d8 20 ft
- AC
- 27
- HP
- 135
- STR
- +4
- DEX
- +4
- CON
- +2
- INT
- -1
- WIS
- +3
- CHA
- +2
AC 27
Fort +18
Ref +16
Will +14
HP 135
Mounted Defense [Reaction] Prerequisite The herd-tender is mounted; Trigger The herd-tender is targeted with a melee or ranged attack by an attacker they can see; Effect The herd-tender gains a +2 circumstance bonus to AC against the triggering attack.
Powerful Stench (aura, olfactory) 30 feet. A creature that enters the area must attempt a DC 26 Fortitude save. On a failure, the creature is sickened 2, and on a critical failure, the creature is also slowed 1 for as long as it is sickened. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute.