/
Showing0entries
Sorted A-ZMonsters
Xulgath Demon-Caller
AC 22
uniqueHumanoidXulgath
Lvl 5HumanoidUniqueXulgath
- AC
- 22
- HP
- 80
- Perc
- +11
- Fort
- +11
- Ref
- +8
- Will
- +13
- STR
- +4
- DEX
- +1
- CON
- +2
- INT
- +0
- WIS
- +4
- CHA
- +2
Speed25 ft
Actions
- spiked gauntlet +16 2d4+4 piercing
- jaws +15 2d8+4 piercing
- claw +15 2d6+4 slashing
- javelin +12 1d6+4 piercing
- AC
- 22
- HP
- 80
- STR
- +4
- DEX
- +1
- CON
- +2
- INT
- +0
- WIS
- +4
- CHA
- +2
AC 22
Fort +11
Ref +8
Will +13
HP 80
Stench (aura, olfactory) 30 feet. A creature entering the aura must attempt a DC 22 Fortitude save. On a failure, the creature is sickened 1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stench for 1 minute.
Speed 25 feet
Melee
[Single Action]
spiked gauntlet +16 (Agile, Magical),
Damage 2d4+4 piercing plus demonic condemnation
Melee
[Single Action]
jaws +15,
Damage 2d8+4 piercing
Melee
[Single Action]
claw +15 (Agile),
Damage 2d6+4 slashing