Xulgath Bomber
A xulgath warband's demolitions specialist wades in behind a choking reek, hurling alchemical fire and acid to soften a target first.
Xulgath bombers wade into the thick of a fight wreathed in their own choking reek, hurling alchemical fire and acid to soften foes before the rest of the warband closes in. The stench that clings to them is a weapon in its own right.
Powerful Stench (aura, olfactory) 30 feet. A creature that enters the area must attempt a DC 24 Fortitude save. On a failure, the creature is sickened 2, and on a critical failure, the creature is also slowed 1 for as long as it is sickened. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute.
Level 7
Perception +15 · Senses darkvision · Languages Draconic, Undercommon · Skills Acrobatics +17, Athletics +14, Crafting +17, Stealth +15, Thievery +15
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +4 | +1 | +4 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 25 | +12 | +17 | +15 |
HP 115 · Resistances poison 5
Speed 25 feet
Actions
- Melee Greatpick [Single Action] +16 (fatal d12), Damage 1d12+5 piercing
- Melee Jaws [Single Action] +16, Damage 2d6+5 piercing
- Melee Claw [Single Action] +16 (Agile, Finesse), Damage 2d4+5 slashing
- Ranged Acid flask [Single Action] +17 (range 20 ft, Splash), Damage 2d6+2 persistent acid
- Ranged Alchemist's fire [Single Action] +17 (range 20 ft, Splash), Damage 2d8+2 fire