Wrath Riot
A churning mob of lesser demons that feeds on chaos, choking the air with rage-spores and punishing its own ranks whenever calm breaks in.
A wrath riot is a seething throng of lesser demons that moves as one churning mass of fury, a living mob that feeds on chaos and chokes the air with spores of rage.
Frightful Presence (aura, emotion, fear, mental) 30 feet, DC 34
Serenity Vulnerability A wrath riot thrives on mayhem, and when members of the throng find themselves facing moments of calm, however brief or temporary, the throng suffers. Whenever the wrath riot fails a saving throw against an affect that would normally fascinate, fatigue, paralyze, restrain, or slow at least four creatures, the troop takes 3d6+10 mental damage
Spores of Wrath (aura, disease, poison) 5 feet. Non-demons that start their turn in the aura take 4d8 poison damage.
Level 16
Perception +28 · Senses darkvision · Languages Abyssal, Celestial, Draconic; telepathy 100 feet · Skills Acrobatics +29, Intimidation +30
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | +5 | +6 | +5 | +6 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 39 | +30 | +27 | +26 |
HP 300 · Resistances electricity 15 · Weaknesses area damage 20, cold iron 15, good 15, splash damage 15
Speed 25 feet, fly 35 feet
Abilities
- Frightful Presence (aura, emotion, fear, mental) 30 feet, DC 34 Serenity Vulnerability A wrath riot thrives on mayhem, and when members of the throng find themselves facing moments of calm, however brief or temporary, the throng suffers. Whenever the wrath riot fails a saving throw against an affect that would normally fascinate, fatigue, paralyze, restrain, or slow at least four creatures, the troop takes 3d6+10 mental damage Spores of Wrath (aura, disease, poison) 5 feet. Non-demons that start their turn in the aura take 4d8 poison damage.