/
Showing0entries
Sorted A-ZMonsters
Wolverine
AC 18
commonAnimal
Lvl 2Animal
- AC
- 18
- HP
- 34
- Perc
- +8
- Fort
- +9
- Ref
- +7
- Will
- +6
- STR
- +3
- DEX
- +3
- CON
- +3
- INT
- -4
- WIS
- +0
- CHA
- -2
Speed25 ft, climb 10 ft, burrow 10 ft
Actions
- jaws +11 1d8+5 piercing
- claw +11 1d6+5 slashing
- AC
- 18
- HP
- 34
- STR
- +3
- DEX
- +3
- CON
- +3
- INT
- -4
- WIS
- +0
- CHA
- -2
AC 18
Fort +9
Ref +7
Will +6
HP 34
Speed 25 feet, burrow 10 feet, climb 10 feet
Melee
[Single Action]
jaws +11,
Damage 1d8+5 piercing
Melee
[Single Action]
claw +11 (Agile),
Damage 1d6+5 slashing
Pounce [Single Action] The wolverine Strides and makes a Strike at the end of that movement. If the wolverine begins this action hidden, it remains hidden until after the attack.
Rend [Single Action] claw
Wolverine Rage [Single Action] (Concentrate, Emotion, Mental) The wolverine enters a state of pure rage that lasts either for 1 minute, until there are no enemies it can perceive, or until it falls unconscious, whichever comes first.