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MonstersUndead

Wolgur Wrabs

A reeking, burrowing undead horror sickens anyone nearby before pinning victims with a bite that spreads disease and creeping paralysis.

uniqueGhoulUndead

A burrowing undead horror wreathed in a sickening reek, its bite carrying disease and a paralyzing curse to any it can pin down.

In play

Stench (aura, olfactory) 10 feet. A creature entering the aura or starting its turn in the aura must succeed at a DC 19 Fortitude save or become sickened 1 (plus slowed 1 as long as it's sickened on a critical failure). While within the aura, the creature takes a –2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.

Level 5

Perception +12 · Senses darkvision · Languages Common, Necril · Skills Acrobatics +13, Athletics +12, Occultism +9, Society +11, Stealth +13, Survival +12

STRDEXCONINTWISCHA
+5+4+4+2+3+4
ACFortRefWill
21+13+11+10

HP 75 · Immunities death effects, disease, paralyzed, poison, unconscious

Speed 30 feet, burrow 5 feet

Actions

  • Melee Jaws [Single Action] +14 (Finesse), Damage 2d8+6 piercing
  • Melee Claw [Single Action] +14 (Agile, Finesse), Damage 2d6+6 slashing

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