Witchwarg
A warg grown larger, smarter, and colder, its bite bowls foes over before it exhales a freezing breath across the battlefield.
Witchwargs are related to wargs, but are larger, smarter, and far more dangerous. They are capable of exhaling plumes of freezing breath.
In play
- Its jaws Strike deals cold damage and carries Knockdown, bowling foes over as it bites.
- Buck [Reaction] DC 21
- Avenging Bite [Reaction] Trigger A creature within reach of the warg's jaws attacks one of the warg's allies; Effect The warg makes a jaws Strike against the triggering creature.
- Winter Breath [Two Actions] (Cold, Primal) The witchwarg breathes a cloud of frost in a 15-foot cone that deals 5d8 cold damage (DC 23 basic Reflex save).
Level 5
Perception +14 · Senses darkvision, scent (imprecise) 30 feet · Languages Common, Jotun · Skills Acrobatics +13, Athletics +13, Deception +11, Intimidation +11, Stealth +13, Survival +12
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +4 | +4 | +2 | +3 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 23 | +13 | +15 | +10 |
HP 70 · Immunities cold · Weaknesses fire 5
Speed 40 feet
Actions
- Melee Jaws [Single Action] +15 (Cold), Damage 1d10+6 piercing plus 1d6 cold and
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