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Monsters

Will-O'-Wisp

Malevolent balls of colored light, will-o'-wisps haunt lonely marshes and forests, where they lure unsuspecting travelers into danger.

commonAberrationAir
Lvl 6AberrationAir
AC
27
HP
50
Perc
+16
Fort
+10
Ref
+16
Will
+14
STR
-5
DEX
+6
CON
+0
INT
+2
WIS
+4
CHA
+2
Speedfly 50 ft
Actions
  • shock +17 2d8+4 electricity
AC
27
HP
50
STR
-5
DEX
+6
CON
+0
INT
+2
WIS
+4
CHA
+2

Malevolent balls of colored light, will-o'-wisps haunt lonely marshes and forests, where they lure unsuspecting travelers into danger. Will-o'-wisps can vary the color and illumination they shed, and delight in mimicking bobbing lanterns or distant fires to draw lost or disoriented travelers off of safe trails.

AC 27

Fort +10

Ref +16

Will +14

HP 50

Immunities

magic

Glow (aura, light) 20 feet. A will-o'-wisp is itself naturally invisible, but glows with a colored light, casting bright light in the aura and making it visible.

Magic Immunity A will-o'-wisp is immune to all spells except force barrage, quandary, and revealing light.

Speed fly 50 feet

Melee

[Single Action]

shock +17 (Electricity, Magical),

Damage 2d8+4 electricity