Will-O'-Wisp
A malevolent ball of colored light lures lost travelers off safe trails, itself invisible and all but untouchable by ordinary magic.
Malevolent balls of colored light, will-o'-wisps haunt lonely marshes and forests, where they lure unsuspecting travelers into danger. Will-o'-wisps can vary the color and illumination they shed, and delight in mimicking bobbing lanterns or distant fires to draw lost or disoriented travelers off of safe trails.
Glow (aura, light) 20 feet. A will-o'-wisp is itself naturally invisible, but glows with a colored light, casting bright light in the aura and making it visible.
Magic Immunity A will-o'-wisp is immune to all spells except force barrage, quandary, and revealing light.
Level 6
Perception +16 · Senses darkvision · Languages Aklo, Common · Skills Acrobatics +18, Deception +12, Intimidation +12, Stealth +16
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -5 | +6 | +0 | +2 | +4 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 27 | +10 | +16 | +14 |
HP 50 · Immunities magic
Speed fly 50 feet
Actions
- Melee Shock [Single Action] +17 (Electricity, Magical), Damage 2d8+4 electricity