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MonstersFey

Wild Hunt Monarch

The crowned sovereign of the fey Wild Hunt, whose gaze alone roots prey in place and whose legend lends its pack a hunter's confidence.

rareFeyWild-Hunt

The Wild Hunt Monarch is the dread sovereign of the fey hunt, a crowned huntsman whose gaze roots prey in place and whose mere legend lends courage to its pack. To cross its path is to become quarry.

In play

Instinctive Cooperation The wild hunt monarch automatically achieves a critical success on saving throws against effects created by other allied wild hunt creatures.

Wild Gaze (aura, enchantment, fear, incapacitation, mental, primal, visual) 30 feet. Those who meet the gaze of a wild hunt monarch come face-to-face with the hunt's fearful power and find it difficult to act in the face of such a legendary legacy. When a creature ends its turn in the aura, it must succeed at a DC 39 Will save to resist becoming slowed 1 (slowed 2 on a critical failure).

Level 20

Perception +35 · Senses greater darkvision, greensight, scent (imprecise) 30 feet · Languages Aklo, Common, Draconic, Sylvan; _speak with animals_, _speak with plants_ · Skills Acrobatics +34, Athletics +38, Diplomacy +36, Intimidation +40, Nature +36, Performance +36, Stealth +37, Survival +37

STRDEXCONINTWISCHA
+10+6+7+6+7+10
ACFortRefWill
46+33+32+35

HP 450 · Weaknesses cold iron 20

Speed 40 feet

Actions

  • Melee Glaive [Single Action] +38 (deadly d8, Forceful, Reach), Damage 4d8+20 slashing plus 1d6 sonic plus 1d6 bleed
  • Melee Horns [Single Action] +38 (Agile), Damage 4d8+20 piercing