Showing0entries
Sorted A-Z
Monsters

Wihsaak

These gaunt, insectile sahkils torment their foes by focusing on a widespread fear of insects and creeping, crawling vermin.

commonFiendSahkilUnholy
Lvl 6FiendSahkilUnholy
AC
24
HP
105
Perc
+14
Fort
+14
Ref
+15
Will
+14
STR
+4
DEX
+5
CON
+4
INT
+1
WIS
+2
CHA
+3
Speed30 ft, fly 40 ft
Actions
  • claw +17 2d10+7 slashing
AC
24
HP
105
STR
+4
DEX
+5
CON
+4
INT
+1
WIS
+2
CHA
+3

These gaunt, insectile sahkils torment their foes by focusing on a widespread fear of insects and creeping, crawling vermin. Unlike their more subtle cousins, wihsaaks don't lurk in the periphery and instead directly engage their targets, using their unnerving buzzing to disorient and terrify.

AC 24

Fort +14

Ref +15

Will +14

HP 105

Immunities

fear

Swarmwalker Swarms of animals and other unintelligent creatures instinctively leave a wihsaak alone. A wihsaak is immune to the damage from and effects of swarms with an Intelligence of –5.

Speed 30 feet, fly 40 feet

Melee

[Single Action]

claw +17 (Finesse, magical, unholy),

Damage 2d10+7 slashing plus 1d4 spirit