Wight Battalion
A single wight is dangerous; this battalion fights as four spite-fueled ranks, mending itself on the same dark energy it deals.
Wights are malevolent undead, bent on desecrating the holy and determined to cause suffering to all living creatures. A lone wight is dangerous enough, but when compelled to act together, they are a force to be reckoned with.
In play
The battalion fights as 4 segments, fueled by spite, and mends through void healing.
Level 9
Perception +18 · Senses darkvision · Languages Common, Necril · Skills Athletics +20, Intimidation +18, Stealth +18
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +2 | +4 | +0 | +3 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 27 | +21 | +15 | +18 |
HP 150 · Weaknesses area damage 7, splash damage 7
Speed 25 feet; troop movement
Abilities
- Final Grudge [Reaction] Trigger The wight battalion is about to lose a segment due to Hit Point damage; Effect The wights strike out as they fall. Each enemy in a 5-foot emanation takes 2d4 piercing damage (DC 25 basic Reflex save).
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