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MonstersUndead

Wight

An intelligent undead spawned from spite makes one last vicious strike as it falls, growing stronger each time its curse drains a victim.

commonUndeadUnholyWight

Wights are intelligent undead spawned through inescapable cycles of spite. This spite might come from their own malevolent will in life, or can be instilled by necromantic rituals, typically involving the desecration of burial sites.

Final Spite [Reaction] Trigger The wight is reduced to 0 Hit Points; Effect The wight makes a Strike before being destroyed. This Strike can inflict corrupting spite, but fueled by spite doesn't apply.

Fueled by Spite Each time a creature loses Hit Points due to a corrupting spite curse the wight inflicted, the wight gains 3 temporary Hit Points.

Level 3

Perception +10 · Senses darkvision · Languages Common, Necril · Skills Athletics +10, Intimidation +9, Stealth +8

STRDEXCONINTWISCHA
+4+1+4+0+3+2
ACFortRefWill
18+11+6+10

HP 40 · Immunities bleed, death effects, disease, paralyzed, poison, unconscious

Speed 25 feet

Actions

  • Melee Dagger [Single Action] +12 (Agile, versatile S), Damage 1d4+6 piercing
  • Melee Claw [Single Action] +12 (Agile), Damage 1d4+6 slashing
  • Ranged Dagger [Single Action] +10 (Agile, thrown 10 feet, versatile S), Damage 1d4+6 slashing