Werewolf
The curse of the werewolf—known as lycanthropy to many—instills in its carriers the hungry bloodlust and predatory instincts of the wolf.
- AC
- 17
- HP
- 63
- Perc
- +9
- Fort
- +11
- Ref
- +9
- Will
- +7
- STR
- +4
- DEX
- +2
- CON
- +2
- INT
- -1
- WIS
- +2
- CHA
- +1
- battle axe +11 1d8+8 slashing
- claw +11 1d6+8 slashing
- jaws +11 1d8+8 piercing
- composite shortbow +9 1d6+4 piercing 60 ft
- AC
- 17
- HP
- 63
- STR
- +4
- DEX
- +2
- CON
- +2
- INT
- -1
- WIS
- +2
- CHA
- +1
The curse of the werewolf—known as lycanthropy to many—instills in its carriers the hungry bloodlust and predatory instincts of the wolf. Werewolves tend to dwell on the fringes of society or in small settlements where, in their humanoid forms, they work as laborers, hunters, farmers, or trappers.
AC 17
Fort +11
Ref +9
Will +7
HP 63
Reactive Strike [Reaction]
Speed 25 feet
Melee
[Single Action]
battle axe +11 (Sweep),
Damage 1d8+8 slashing
Melee
[Single Action]
claw +11 (Agile),
Damage 1d6+8 slashing
Melee
[Single Action]
jaws +11,
Damage 1d8+8 piercing plus curse of the werewolf
Ranged
[Single Action]
composite shortbow +9 (deadly d10, range increment 60 feet, reload 0),
Damage 1d6+4 piercing