Weretiger
These ferocious werecreatures stalk prey with the cunning and skill of a true apex predator. Weretigers typically view all life as a potential meal.
- AC
- 21
- HP
- 75
- Perc
- +11
- Fort
- +11
- Ref
- +13
- Will
- +9
- STR
- +4
- DEX
- +3
- CON
- +3
- INT
- +0
- WIS
- +3
- CHA
- -1
- jaws +14 2d6+7 piercing
- claw +14 2d4+7 slashing
- AC
- 21
- HP
- 75
- STR
- +4
- DEX
- +3
- CON
- +3
- INT
- +0
- WIS
- +3
- CHA
- -1
These ferocious werecreatures stalk prey with the cunning and skill of a true apex predator. Weretigers typically view all life as a potential meal.
AC 21
Fort +11
Ref +13
Will +9
HP 75
Reactive Strike [Reaction]
Speed 25 feet
Melee
[Single Action]
jaws +14,
Damage 2d6+7 piercing plus curse of the weretiger and Grab
Melee
[Single Action]
claw +14 (Agile),
Damage 2d4+7 slashing
Change Shape [Single Action] (Concentrate, Polymorph, Primal) Human with fist +14 for 1d4+7 bludgeoning, or tiger with Speed 30 feet and Wrestle (Wrestle [Single Action] The tiger makes a claw Strike against a creature it is grabbing. If the attack hits, that creature is knocked prone).