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Wereshark

A sea-cursed shapeshifter's bloodthirst and taste for open water make it a capriciously violent pirate or raider.

commonAmphibiousBeastHumanHumanoidWerecreature

The curse of the wereshark instills a crude and bloodthirsty attitude, along with an urge to travel the sea. They often become pirates or military sailors who quickly gain a reputation for capricious violence.

In play

Reactive Strike [Reaction]

Level 4

Perception +10 · Senses blood scent, scent (imprecise) 100 feet · Languages Common; shark empathy · Skills Athletics +12, Stealth +9, Survival +8

STRDEXCONINTWISCHA
+4+3+4-1+2-1
ACFortRefWill
21+12+11+8

HP 75 · Weaknesses silver 5

Speed 25 feet, swim 25 feet

Actions

  • Melee Jaws [Single Action] +14, Damage 1d12+7 piercing
  • Melee Trident [Single Action] +14, Damage 1d8+7 piercing
  • Ranged Trident [Single Action] +13 (thrown 20 feet), Damage 1d8+7 piercing

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