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Wereshark
A sea-cursed shapeshifter's bloodthirst and taste for open water make it a capriciously violent pirate or raider.
commonAmphibiousBeastHumanHumanoidWerecreature
The curse of the wereshark instills a crude and bloodthirsty attitude, along with an urge to travel the sea. They often become pirates or military sailors who quickly gain a reputation for capricious violence.
In play
Reactive Strike [Reaction]
Level 4
Perception +10 · Senses blood scent, scent (imprecise) 100 feet · Languages Common; shark empathy · Skills Athletics +12, Stealth +9, Survival +8
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +3 | +4 | -1 | +2 | -1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 21 | +12 | +11 | +8 |
HP 75 · Weaknesses silver 5
Speed 25 feet, swim 25 feet
Actions
- Melee Jaws [Single Action] +14, Damage 1d12+7 piercing
- Melee Trident [Single Action] +14, Damage 1d8+7 piercing
- Ranged Trident [Single Action] +13 (thrown 20 feet), Damage 1d8+7 piercing