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Werecrocodile

A lycanthrope with a reptile's patience waits half-submerged at the waterline, then lunges to drag prey under and curse them.

commonBeastHumanHumanoidWerecreature

A lycanthrope that wears a reptile's cold patience, the werecrocodile lurks at the waterline as a half-submerged log until the moment it lunges, drags its prey under, and rolls.

Aquatic Ambush [Single Action] 30 feet

Change Shape [Single Action] (Concentrate, Polymorph, Primal, Transmutation) Medium human with fist for 1d4+2 bludgeoning, or crocodile with jaws for 2d6+4 piercing.

Curse of the Werecrocodile (Curse, Necromancy, Primal) Saving Throw DC 15 Fortitude

Level 2

Perception +7 · Senses low-light vision · Languages Common; crocodile empathy · Skills Athletics +8, Intimidation +7, Stealth +5

STRDEXCONINTWISCHA
+4+1+3+0+3+1
ACFortRefWill
16+9+5+9

HP 55 · Weaknesses silver 5

Speed 25 feet, swim 25 feet

Actions

  • Melee Jaws [Single Action] +10, Damage 1d10+4 piercing
  • Melee Tail [Single Action] +10 (Agile), Damage 1d6+4 bludgeoning
  • Melee Hatchet [Single Action] +10 (Agile, Sweep), Damage 1d6+4 slashing
  • Ranged Hatchet [Single Action] +7 (Agile, Sweep, thrown 10 feet), Damage 1d6+4 slashing

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