Werebear
Unwavering conviction fills a werebear during their transformations. This can drive them zealously into noble causes, but it can also make them ruthless,…
- AC
- 23
- HP
- 75
- Perc
- +11
- Fort
- +12
- Ref
- +10
- Will
- +10
- STR
- +5
- DEX
- +2
- CON
- +4
- INT
- +1
- WIS
- +3
- CHA
- -1
- claw +13 1d10+7 slashing plus reach 10 ft
- greataxe +13 1d12+7 slashing reach 10 ft
- hatchet +13 1d6+7 slashing
- jaws +13 1d12+7 piercing reach 10 ft
- hatchet +10 1d6+7 slashing
- AC
- 23
- HP
- 75
- STR
- +5
- DEX
- +2
- CON
- +4
- INT
- +1
- WIS
- +3
- CHA
- -1
Unwavering conviction fills a werebear during their transformations. This can drive them zealously into noble causes, but it can also make them ruthless, violent, and single-minded.
AC 23
Fort +12
Ref +10
Will +10
HP 75
Speed 25 feet
Melee
[Single Action]
claw +13 (Agile, reach 10 feet),
Damage 1d10+7 slashing plus Grab
Melee
[Single Action]
greataxe +13 (reach 10 feet, Sweep),
Damage 1d12+7 slashing
Melee
[Single Action]
hatchet +13 (Agile, Sweep),
Damage 1d6+7 slashing
Melee
[Single Action]
jaws +13 (reach 10 feet),
Damage 1d12+7 piercing plus curse of the werebear
Ranged
[Single Action]
hatchet +10 (Agile, Sweep, thrown 10 feet),
Damage 1d6+7 slashing