Werebear
A cursed shapeshifter's convictions turn feral, swinging between righteous fury and single-minded, silver-vulnerable savagery.
Unwavering conviction fills a werebear during their transformations. This can drive them zealously into noble causes, but it can also make them ruthless, violent, and single-minded.
Level 4
Perception +11 · Senses low-light vision, scent (imprecise) 30 feet · Languages Common; bear empathy · Skills Athletics +12, Medicine +9, Nature +11, Stealth +11, Survival +11
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +2 | +4 | +1 | +3 | -1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 23 | +12 | +10 | +10 |
HP 75 · Weaknesses silver 5
Speed 25 feet
Actions
- Melee Claw [Single Action] +13 (reach 10 ft, Agile), Damage 1d10+7 slashing plus
- Melee Greataxe [Single Action] +13 (reach 10 ft, Sweep), Damage 1d12+7 slashing
- Melee Hatchet [Single Action] +13 (Agile, Sweep), Damage 1d6+7 slashing
- Melee Jaws [Single Action] +13 (reach 10 ft), Damage 1d12+7 piercing
- Ranged Hatchet [Single Action] +10 (Agile, Sweep, thrown 10 feet), Damage 1d6+7 slashing
Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.