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Weeping Jack
AC 33
uniqueUndeadVampire
Lvl 13UndeadUniqueVampire
- AC
- 33
- HP
- 210
- Perc
- +23
- Fort
- +21
- Ref
- +24
- Will
- +24
- STR
- +7
- DEX
- +5
- CON
- +4
- INT
- +7
- WIS
- +5
- CHA
- +4
Speed25 ft, climb 25 ft
Actions
- spiked chain +26 2d8+13 slashing
- claw +25 2d6+13 slashing plus
- AC
- 33
- HP
- 210
- STR
- +7
- DEX
- +5
- CON
- +4
- INT
- +7
- WIS
- +5
- CHA
- +4
AC 33
Fort +21
Ref +24
Will +24
HP 210
Immunities
death effects, disease, paralyzed, poison, sleep
Mist Escape [Free Action] Trigger The vampire is reduced to 0 HP. Effect The vampire uses Turn to Mist. It can take move actions to move toward its coffin even though it's at 0 HP. While at 0 HP in this form, the vampire is unaffected by further damage. It automatically returns to its corporeal form, unconscious, if it reaches its coffin or after 2 hours, whichever comes first.
Speed 25 feet, climb 25 feet
Melee
[Single Action]
spiked chain +26 (Disarm, Finesse, Trip),
Damage 2d8+13 slashing
Melee
[Single Action]
claw +25 (Agile),
Damage 2d6+13 slashing plus Grab