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Monsters

Weeping Jack

AC 33

uniqueUndeadVampire
Lvl 13UndeadUniqueVampire
AC
33
HP
210
Perc
+23
Fort
+21
Ref
+24
Will
+24
STR
+7
DEX
+5
CON
+4
INT
+7
WIS
+5
CHA
+4
Speed25 ft, climb 25 ft
Actions
  • spiked chain +26 2d8+13 slashing
  • claw +25 2d6+13 slashing plus
AC
33
HP
210
STR
+7
DEX
+5
CON
+4
INT
+7
WIS
+5
CHA
+4

AC 33

Fort +21

Ref +24

Will +24

HP 210

Immunities

death effects, disease, paralyzed, poison, sleep

Mist Escape [Free Action] Trigger The vampire is reduced to 0 HP. Effect The vampire uses Turn to Mist. It can take move actions to move toward its coffin even though it's at 0 HP. While at 0 HP in this form, the vampire is unaffected by further damage. It automatically returns to its corporeal form, unconscious, if it reaches its coffin or after 2 hours, whichever comes first.

Speed 25 feet, climb 25 feet

Melee

[Single Action]

spiked chain +26 (Disarm, Finesse, Trip),

Damage 2d8+13 slashing

Melee

[Single Action]

claw +25 (Agile),

Damage 2d6+13 slashing plus Grab