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Sorted A-ZMonsters
Water Orm
These legendary creatures lurking in remote lakes always seem to find their way into the tavern tales of lakeside communities.
rareAquaticBeastWater
Lvl 10AquaticBeastRareWater
- AC
- 30
- HP
- 170
- Perc
- +21
- Fort
- +21
- Ref
- +19
- Will
- +17
- STR
- +8
- DEX
- +5
- CON
- +5
- INT
- -3
- WIS
- +5
- CHA
- +0
Speed20 ft, swim 50 ft
Actions
- jaws +24 2d10+11 piercing plus reach 15 ft
- tail +24 2d6+11 bludgeoning reach 15 ft
- AC
- 30
- HP
- 170
- STR
- +8
- DEX
- +5
- CON
- +5
- INT
- -3
- WIS
- +5
- CHA
- +0
These legendary creatures lurking in remote lakes always seem to find their way into the tavern tales of lakeside communities. To some travelers, every lake of respectable size seems to be surrounded by towns full of fishers claiming to have spotted a water orm.
AC 30
Fort +21
Ref +19
Will +17
HP 170
Speed 20 feet, swim 50 feet
Melee
[Single Action]
jaws +24 (reach 15 feet),
Damage 2d10+11 piercing plus Grab
Melee
[Single Action]
tail +24 (Agile, reach 15 feet),
Damage 2d6+11 bludgeoning
Swallow Whole [Single Action] (Attack) Large, 2d8+8 bludgeoning, Rupture 22