Warsworn
A shambling mass of battlefield dead animated as one gestalt horror, commanding every loose weapon nearby to strike at unnatural range.
A warsworn is an animate mass of corpses composed of dozens, sometimes even hundreds, of victims of battle. They are formed by deities of undeath or war or, rarely, spontaneously manifest from the devastation of an especially horrendous battle.
Animated Weapons (aura, divine) 100 feet. The warsworn automatically controls unattended weapons in the aura, which levitate around the warsworn. The warsworn can telekinetically wield these weapons to make melee Strikes with a reach of 100 feet.
Level 16
Perception +27 · Senses darkvision · Languages Common; (can't speak any language) · Skills Athletics +33
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +9 | +5 | +7 | -1 | +5 | +5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 37 | +29 | +25 | +27 |
HP 350 · Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Speed 30 feet
Actions
- Melee Corpse wave [Single Action] +32 (Magical), Damage 4d12+9 bludgeoning
- Melee Animated weapon [Single Action] +30 (reach 100 ft, Agile, Magical)
- Ranged Scrap ball [Single Action] +28 (range 100 ft, Magical), Damage 4d12+9 bludgeoning