Warden of Caverns and Burrows
A primal colossus of the deep places gores trespassers on its horned crown and answers attacks with a scalding spray of magma.
The Warden of Caverns and Burrows is a primal colossus of the deep places, goring intruders on its horned crown and venting molten spray when struck.
In play
- Recall Knowledge – Beast (Arcana, Nature): DC 54.
- Magmatic Reflex (Reaction) — Trigger The warden is targeted with an attack. Effect The warden issues a spray of magma as they jump away from danger. This spray deals 6d12 fire damage to all adjacent creatures (DC 42 basic Reflex save). They then Leap or Step away, gaining a +2 circumstance bonus to their AC against the triggering attack.
- Has a +1 to all saves vs. primal and is immune to fire.
Level 22
Perception +36 · Senses darkvision, tremorsense (imprecise) 60 feet · Languages voice of nature · Skills Athletics +42, Intimidation +37, Stealth +37, Subterranean Lore +35
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +12 | +8 | +10 | +6 | +8 | +9 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 45 | +39 | +36 | +33 |
HP 500 · Immunities fire · Resistances physical 10 (except adamantine), sonic 20 · Weaknesses cold 20
Speed 40 feet, burrow 40 feet
Actions
- Melee Horned crown [Single Action] +41 (reach 10 ft, Magical), Damage 4d12+22 piercing
- Melee Mandible [Single Action] +41 (reach 15 ft, Agile, Magical), Damage 4d10+22 bludgeoning plus
- Ranged Chirp [Single Action] +33 (range 60 ft, Magical), Damage 4d10+18 sonic
- Ranged Magma jet [Single Action] +33 (range 60 ft, Magical), Damage 4d8+13 fire plus 2d6 persistent fire plus
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