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Monsters

Waldgeist

AC 26

uncommonIncorporealSpiritUndead
Lvl 8IncorporealSpiritUncommonUndead
AC
26
HP
100
Perc
+18
Fort
+13
Ref
+16
Will
+18
STR
-5
DEX
+6
CON
+3
INT
+3
WIS
+6
CHA
+4
Speedfly 30 ft
Actions
  • lignifying hand +18 2d8+7 negative
  • branch (reach 15 feet) +20 2d12+9 bludgeoning.
AC
26
HP
100
STR
-5
DEX
+6
CON
+3
INT
+3
WIS
+6
CHA
+4

AC 26

Fort +13

Ref +16

Will +18

HP 100

(negative healing)

Immunities

death effects, disease, paralyzed, poison, precision, unconscious

Forest Guardian A waldgeist is compelled to investigate the sound of wood or trees being damaged, such as by being burned or chopped down. A waldgeist that hears such a sound must succeed at a DC 26 Will save or spend all their actions moving toward the sound until they identify the cause. This can't be used to compel a waldgeist to leave their bonded woodland.