Vishkanya Infiltrator
A poison-blooded infiltrator melds into any crowd, slipping past guarded places before coating a blade in venom drawn from its own veins.
These vishkanyas can meld with a crowd and slip into and out of places otherwise off-limits.
Envenom [Single Action] Frequency once per day; Effect Using either saliva or blood, the vishkanya applies vishkanyan venom to one weapon they're holding. To use their blood, they must be injured, or they can deal themself 1 slashing damage as part of the action.
Flexible The vishkanya is adept at dealing with tight situations. They have a +1 circumstance bonus to checks to Escape.
Level 3
Perception +10 · Senses low-light vision · Languages Common, Vishkanyan · Skills Acrobatics +9, Athletics +7, Deception +11, Diplomacy +9, Society +7, Stealth +11, Thievery +9
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +4 | +1 | +0 | +1 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 19 | +6 | +11 | +8 |
HP 45
Speed 25 feet
Actions
- Melee Kukri [Single Action] +11 (Agile, finesse, trip), Damage 1d6+4 slashing
- Ranged Shuriken [Single Action] +11 (Agile, thrown 20 feet), Damage 1d4+4 piercing
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