Viper Bat
A serpent-tailed, foul-reeking bat harries from above before clamping its jaws shut, its oil-slicked body maddeningly hard to hold onto.
A viper bat is a serpent-tailed undead horror that reeks of rot and spits venom from the air. Slick with rancid oil and impossible to pin down, it harries prey from above before clamping on with its dripping jaws.
In play
Oily Coils A viper bat gains a +4 circumstance bonus on Escape checks and to its Fortitude DC against attempts to Grapple them.
Stench (aura, olfactory) 30 feet, DC 16; Undead are immune to viper bat stench.
Flick Oil [Two Actions] (Primal) The viper bat flicks its coils, spraying rancid black oil in a 30-foot cone.
Level 7
Perception +15 · Senses darkvision · Languages Aklo, Common, Necril, Sakvroth · Skills Acrobatics +14, Athletics +16, Deception +15, Occultism +17, Religion +15
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +3 | +4 | +4 | +4 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 24 | +17 | +12 | +15 |
HP 115 · Immunities death effects, disease, paralyzed, poison · Resistances mental 5
Speed 20 feet, fly 30 feet
Actions
- Melee Jaws [Single Action] +18 (reach 10 ft), Damage 2d8+8 piercing plus 1d6 poison and
- Ranged Spit poison [Single Action] +16 (range 20 ft, Poison), Damage 3d8 poison
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