Vincuvicar
Good weapons and silver are this warden-devil's weak points, but any captive who breaks down inside its jail aura only feeds it strength.
A vincuvicar is a fiend born from the despair of the wrongly imprisoned, a warden-devil that binds itself to a jail and feeds on the hopelessness within its walls. It rules its chosen prison with cruel patience, and every captive who gives up adds to its strength.
In play
Alone and Forgotten (aura, divine, enchantment, fear, mental) 30 feet. When a creature ends its turn in the aura, it feels imprisoned and must succeed at a DC 37 Will save or become enfeebled 1 and slowed 1 for 1 round.
Attack of Opportunity [Reaction]
Institutionalized A vincuvicar forms a bond with an institution that holds prisoners. This takes 1 day and ends any previous bond the vincuvicar had. While within the area of the prison, the vincuvicar gains a +2 status bonus to skill checks and Perception checks.
Level 18
Perception +32 · Senses greater darkvision, painsight, _true seeing_ · Languages Common, Infernal, Shadowtongue; telepathy 100 feet · Skills Acrobatics +31, Athletics +35, Crafting +29, Deception +32, Intimidation +34, Medicine +32, Religion +30, Stealth +31, Survival +30, Torture Lore +31
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +9 | +6 | +6 | +5 | +6 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 42 | +32 | +28 | +30 |
HP 333 · Immunities cold, fear · Weaknesses good 20, silver 20
Speed 25 feet
Actions
- Melee War flail [Single Action] +35 (Disarm, Sweep, Trip), Damage 3d10+17 bludgeoning plus 2d6 persistent bleed
- Ranged Animated manacles [Single Action] +32 (range 20 ft), Damage 3d8+8 piercing plus 2d6 persistent bleed
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