Vault Keeper
An ancient elemental caretaker guards forgotten experiments across millennia, crafting radioactive crystal wands anyone nearby could wield.
The vault keepers lost Sairazul's spark and have life spans of two to three millennia. They maintain and protect the xiomorns' many experiments.
In play
Craft Crystal Wand (exploration) Frequency twice per day; Effect The vault keeper spends 10 minutes creating a magic wand out of radioactive green crystal, containing any 5th-rank or lower earth spell of their choice. The wand can be used by other creatures, but it crumbles to sand at the end of the day and has no monetary value.
Item Caster The vault keeper can Cast a Spell from any item (such as a staff or wand) as though it were on their spell list.
Level 14
Perception +26 · Senses darkvision, tremorsense (imprecise) 120 feet · Languages Orvian, Petran; telepathy 300 feet · Skills Acrobatics +26, Arcana +26, Athletics +26, Crafting +26, Nature +24, Planar Lore +28, Thievery +24
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +8 | +6 | +8 | +4 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 36 | +24 | +28 | +22 |
HP 200 · Immunities bleed, paralyzed, poison, radiation, sleep · Resistances physical 15 (except adamantine)
Speed 35 feet, climb 35 feet
Actions
- Melee Claw [Single Action] +28 (Agile, Finesse, Magical), Damage 3d10+10 slashing
- Melee Crystal wand [Single Action] +28 (Finesse, Magical, Radiation), Damage 3d4+10 piercing plus 4d6 poison
- Ranged Crystal shard [Single Action] +28 (range 100 ft, Earth, Magical), Damage 5d6+6 piercing
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