Vault Keeper
The vault keepers lost Sairazul's spark and have life spans of two to three millennia. They maintain and protect the xiomorns' many experiments.
- AC
- 36
- HP
- 200
- Perc
- +26
- Fort
- +24
- Ref
- +28
- Will
- +22
- STR
- +4
- DEX
- +8
- CON
- +6
- INT
- +8
- WIS
- +4
- CHA
- +6
- claw +28 3d10+10 slashing
- crystal wand +28 3d4+10 piercing
- crystal shard +28 5d6+6 piercing 100 ft
- AC
- 36
- HP
- 200
- STR
- +4
- DEX
- +8
- CON
- +6
- INT
- +8
- WIS
- +4
- CHA
- +6
The vault keepers lost Sairazul's spark and have life spans of two to three millennia. They maintain and protect the xiomorns' many experiments.
Craft Crystal Wand (exploration) Frequency twice per day; Effect The vault keeper spends 10 minutes creating a magic wand out of radioactive green crystal, containing any 5th-rank or lower earth spell of their choice. The wand can be used by other creatures, but it crumbles to sand at the end of the day and has no monetary value.
Item Caster The vault keeper can Cast a Spell from any item (such as a staff or wand) as though it were on their spell list.
AC 36
Fort +24
Ref +28
Will +22
HP 200
Immunities
bleed, paralyzed, poison, radiation, sleep