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Vaspercham
Vasperchams are aquatic horrors who delight in violence, lurking in the shallows near shorelines.
commonAberrationAquatic
Lvl 17AberrationAquatic
- AC
- 41
- HP
- 335
- Perc
- +30
- Fort
- +31
- Ref
- +25
- Will
- +32
- STR
- +8
- DEX
- +4
- CON
- +6
- INT
- +8
- WIS
- +5
- CHA
- +6
Speed20 ft, swim 50 ft
Actions
- tentacle +33 3d10+16 bludgeoning reach 20 ft
- water blast +33 2d8+16 bludgeoning 100 ft
- AC
- 41
- HP
- 335
- STR
- +8
- DEX
- +4
- CON
- +6
- INT
- +8
- WIS
- +5
- CHA
- +6
Vasperchams are aquatic horrors who delight in violence, lurking in the shallows near shorelines. Once a vaspercham settles on a home, they stubbornly stay there, regardless of any communities dwelling nearby.
AC 41
Fort +31
Ref +25
Will +32
+1 status to all saves vs. magic
HP 335
Magic-Warping Aura (arcane, aura) 30 feet. A vaspercham's shell distorts nearby magic. Any creature in the aura who Casts a Spell must attempt a DC 37 Will save. Critical Success The spell is unaffected, and the caster is temporarily immune to the magic-warping aura for 1 minute.