Showing0entries
Sorted A-Z
Monsters

Vaspercham

Vasperchams are aquatic horrors who delight in violence, lurking in the shallows near shorelines.

commonAberrationAquatic
Lvl 17AberrationAquatic
AC
41
HP
335
Perc
+30
Fort
+31
Ref
+25
Will
+32
STR
+8
DEX
+4
CON
+6
INT
+8
WIS
+5
CHA
+6
Speed20 ft, swim 50 ft
Actions
  • tentacle +33 3d10+16 bludgeoning reach 20 ft
  • water blast +33 2d8+16 bludgeoning 100 ft
AC
41
HP
335
STR
+8
DEX
+4
CON
+6
INT
+8
WIS
+5
CHA
+6

Vasperchams are aquatic horrors who delight in violence, lurking in the shallows near shorelines. Once a vaspercham settles on a home, they stubbornly stay there, regardless of any communities dwelling nearby.

AC 41

Fort +31

Ref +25

Will +32

+1 status to all saves vs. magic

HP 335

Magic-Warping Aura (arcane, aura) 30 feet. A vaspercham's shell distorts nearby magic. Any creature in the aura who Casts a Spell must attempt a DC 37 Will save. Critical Success The spell is unaffected, and the caster is temporarily immune to the magic-warping aura for 1 minute.