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Monsters

Vanth

Protectors of the Boneyard, the stern and resolute guardians of the dead, vanths are psychopomps who resemble skeletons with raven-like wings and a mask…

commonMonitorPsychopomp
Lvl 7MonitorPsychopomp
AC
27
HP
105
Perc
+15
Fort
+15
Ref
+13
Will
+17
STR
+6
DEX
+4
CON
+2
INT
+2
WIS
+4
CHA
+2
Speed25 ft, fly 40 ft
Actions
  • scythe +18 1d10+8 slashing
  • jaws +17 1d6+8 slashing
AC
27
HP
105
STR
+6
DEX
+4
CON
+2
INT
+2
WIS
+4
CHA
+2

Protectors of the Boneyard, the stern and resolute guardians of the dead, vanths are psychopomps who resemble skeletons with raven-like wings and a mask resembling a vulture's skull. Vanths carry black scythes to fight against those who would disturb the natural progression of souls, and they consider any visitor to the Boneyard a potential troublemaker.

AC 27

Fort +15

Ref +13

Will +17

+1 status to all saves vs. magic

HP 105

Immunities

death effects, disease

Frightful Presence (aura, emotion, fear, mental) 20 feet, DC 22

Reactive Strike [Reaction]

Speed 25 feet, fly 40 feet

Melee

[Single Action]

scythe +18 (deadly d10, Magical, Trip),

Damage 1d10+8 slashing plus 2d6 shepherd's touch