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Vampire Squid

More annoyance than menace, this hunter answers a threat by turning inside out and dousing the area in glowing, nausea-inducing slime.

commonAnimalAquatic

A small deep-water cephalopod cloaked in dark, webbed arms, the vampire squid turns itself inside out when threatened, flashing a spray of glowing slime instead of ink. It is more nuisance than terror, but a cloud of its luminous mucus can leave a diver queasy and easy to track.

Glowing Mucus Frequency once per day; Requirements The vampire squid is in water; Effect The vampire squid ejects a cloud of bioluminescent mucus in a 15-foot cone. Non-squid creatures within the cloud must attempt a DC 16 Fortitude save or become sickened 1. The glowing mucus remains in the area for 1 minute, and any creature that ends its turn in the area must succeed at a DC 13 Fortitude save or become sickened 1.

Level 0

Perception +7 · Senses darkvision · Skills Athletics +4, Stealth +7

STRDEXCONINTWISCHA
+0+3+0-4+3-2
ACFortRefWill
16+4+8+6

HP 15 · Resistances cold 5

Speed swim 25 feet

Actions

  • Melee Beak [Single Action] +7 (Finesse), Damage 1d8 piercing
  • Melee Tentacles [Single Action] +7 (Agile, Finesse), Damage 1d6 bludgeoning