Vampire Servitor
A vampire's bound thrall slips into places its master cannot reach, drinking blood to mend its wounds while serving another's will.
Vampires use their servitor pawns for infiltration and reconnaissance — thralls bound to a master's will, slipping into places the vampire itself cannot reach.
The servitor heals through coffin restoration, fast healing 5, and void healing, and shares its master's frailties: see Vampire Vulnerabilities.
In play
Drink Blood [Single Action] (Divine) When Drinking Blood, the servitor regains 5 HP.
Sneak Attack The servitor deals 1d6 extra precision damage to off-guard creatures.
Level 4
Perception +12 · Senses darkvision · Languages Common; plus one regional language · Skills Acrobatics +11, Athletics +9, Intimidation +8, Society +5, Stealth +12
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +5 | +1 | -1 | +3 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 22 | +9 | +13 | +11 |
HP 40 · Immunities death effects, disease, paralyzed, poison, sleep · Resistances physical 5 (except silver)
Speed 25 feet, climb 25 feet
Actions
- Melee Claw [Single Action] +14 (Agile), Damage 1d8+6 slashing plus