entries
Sorted A-Z
MonstersUndead

Vampire Guardian

An undead sentinel bound to guard a place or master fights with rapier and claw, turning to mist to flee to its coffin rather than die.

rareUndeadVampire

A vampire guardian is an undead sentinel bound to watch over a place or master, striking with rapier and claw and refusing to stay dead while its coffin remains intact. It has coffin restoration, fast healing 10, and negative healing.

Mist Escape [Free Action] Trigger The vampire is reduced to 0 HP. Effect The vampire uses Turn to Mist. It can take move actions to move toward its coffin even though it's at 0 HP. While at 0 HP in this form, the vampire is unaffected by further damage. It automatically returns to its corporeal form, unconscious, if it reaches its coffin or after 2 hours, whichever comes first.

Level 10

Perception +21 · Senses darkvision · Languages Common, Necril · Skills Acrobatics +19, Athletics +21, Deception +19, Intimidation +19, Society +18, Stealth +19

STRDEXCONINTWISCHA
+5+3+2+2+5+3
ACFortRefWill
29+17+19+21

HP 132 · Immunities death effects, disease, paralyze, poison, sleep · Resistances physical 10 (except magical silver) · Weaknesses vampire weaknesses

Speed 25 feet, climb 25 feet

Actions

  • Melee Rapier [Single Action] +22 (deadly d8, Disarm, Finesse), Damage 2d6+11 piercing
  • Melee Claw [Single Action] +21 (Agile), Damage 2d6+11 slashing plus
  • Ranged Shortbow [Single Action] +20 (range 60 ft, deadly d10, Propulsive), Damage 2d6+11 piercing

Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

License terms