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Monsters

Vampire Guardian

AC 29

rareUndeadVampire
Lvl 10RareUndeadVampire
AC
29
HP
132
Perc
+21
Fort
+17
Ref
+19
Will
+21
STR
+5
DEX
+3
CON
+2
INT
+2
WIS
+5
CHA
+3
Speed25 ft, climb 25 ft
Actions
  • rapier +22 2d6+11 piercing
  • claw +21 2d6+11 slashing plus
  • shortbow +20 2d6+11 piercing 60 ft
AC
29
HP
132
STR
+5
DEX
+3
CON
+2
INT
+2
WIS
+5
CHA
+3

AC 29

Fort +17

Ref +19

Will +21

HP 132

(coffin restoration, fast healing 10, negative healing)

Immunities

death effects, disease, paralyze, poison, sleep

Mist Escape [Free Action] Trigger The vampire is reduced to 0 HP. Effect The vampire uses Turn to Mist. It can take move actions to move toward its coffin even though it's at 0 HP. While at 0 HP in this form, the vampire is unaffected by further damage. It automatically returns to its corporeal form, unconscious, if it reaches its coffin or after 2 hours, whichever comes first.

Speed 25 feet, climb 25 feet

Melee

[Single Action]

rapier +22 (deadly d8, Disarm, Finesse),

Damage 2d6+11 piercing