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Vampire Count

A vampire count rules through fear and cruelty, fighting with rapier and claw before dissolving into mist or taking wing as a giant bat.

commonUndeadUnholyVampire

Vampire counts rule their demesnes and subjects through a mix of fear and cruelty. A count fights with rapier and raking claw, but its true power lies in dissolving into mist, taking the shape of a giant bat, and binding new servants to its will.

Mist Escape [Free Action]

Change Shape [Single Action] (Concentrate, Divine, Polymorph) Giant bat with fangs +15 for 1d8+9 piercing.

Create Servitor (Divine, Downtime)

Level 6

Perception +17 · Senses darkvision · Languages Common, Necril; plus one regional language · Skills Acrobatics +13, Athletics +13, Deception +14, Diplomacy +14, Intimidation +16, Society +14, Stealth +13

STRDEXCONINTWISCHA
+5+3+2+2+4+4
ACFortRefWill
24+11+14+17

HP 65 · Immunities death effects, disease, paralyzed, poison, sleep · Resistances physical 7 (except magical silver)

Speed 25 feet, climb 25 feet

Actions

  • Melee Rapier [Single Action] +17 (deadly d8, disarm +1), Damage 1d6+11 piercing
  • Melee Claw [Single Action] +17 (Agile), Damage 1d8+8 slashing plus

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