Urglid
The hulking monstrosities known as urglids form from the souls of murderous undertakers, sadists who buried their victims alive, and intentionally neglectful…
- AC
- 31
- HP
- 290
- Perc
- +20
- Fort
- +26
- Ref
- +20
- Will
- +20
- STR
- +8
- DEX
- +4
- CON
- +5
- INT
- +4
- WIS
- +3
- CHA
- +4
- claw +25 3d10+16 slashing reach 10 ft
- leg +25 3d12+16 bludgeoning reach 15 ft
- AC
- 31
- HP
- 290
- STR
- +8
- DEX
- +4
- CON
- +5
- INT
- +4
- WIS
- +3
- CHA
- +4
The hulking monstrosities known as urglids form from the souls of murderous undertakers, sadists who buried their victims alive, and intentionally neglectful grave keepers who gave up their watch over the dead. They seek to perpetuate their mortal sins as demons and use their fiendish powers to subject mortals to the terrors of vivisepulture.
AC 31
Fort +26
Ref +20
Will +20
+1 status to all saves vs. magic
HP 290
Speed 30 feet, burrow 40 feet, climb 20 feet; earth glide
Melee
[Single Action]
claw +25 (Agile, deadly 2d10, magical, reach 10 feet, unholy),
Damage 3d10+16 slashing
Melee
[Single Action]
leg +25 (Agile, magical, reach 15 feet, unholy),
Damage 3d12+16 bludgeoning