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MonstersHumanoid

Urdefhan High Tormentor

A master of pain among a blood-drinking kind breaks bodies with warhammer and fang, and dissolves in death into a punishing gas.

commonHumanoidUrdefhan

Urdefhan high tormentors are masters of pain among their grim, blood-drinking kind, wielding warhammer and fang to break bodies and wills alike. Even in death they remain dangerous, their flesh dissolving into a killing miasma.

Necrotic Decay (divine, necromancy, negative) When an urdefhan dies, its invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a 5-foot emanation around the body. This gas deals 10d6 negative damage to creatures in this area as their flesh curdles and rots as well (DC 29 basic Fortitude save).

Level 10

Perception +22 · Senses greater darkvision · Languages Aklo, Daemonic, Undercommon · Skills Acrobatics +18, Crafting +19, Intimidation +21, Occultism +22, Religion +22

STRDEXCONINTWISCHA
+5+2+3+1+6+3
ACFortRefWill
30+19+16+22

HP 195 · Immunities death effects (except necrotic decay), disease, fear · Weaknesses positive 10

Speed 25 feet

Actions

  • Melee Warhammer [Single Action] +21 (Magical, Shove), Damage 2d8+11 bludgeoning
  • Melee Jaws [Single Action] +21 (Agile), Damage 3d6+11 piercing