Urdefhan Death Scout
A gaunt, undead-blooded raider sent ahead to bleed the living leaves a final trap: its corpse dissolves into a burst of rotting gas.
An urdefhan death scout is a gaunt, undead-blooded raider sent ahead of its kin to harry and bleed the living. Its very corpse is a final trap — slay one and its dissolving flesh erupts into a cloud of rotting gas.
Necrotic Decay (divine, necromancy, negative) When an urdefhan dies, its invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a 5-foot emanation around the body. This gas deals 6d6 negative damage to creatures in this area as their flesh curdles and rots as well (DC 23 basic Fortitude save).
Level 6
Perception +15 · Senses greater darkvision · Languages Aklo, Daemonic, Undercommon · Skills Acrobatics +14, Athletics +12, Intimidation +11, Stealth +14, Thievery +14
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +4 | +3 | +0 | +3 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 24 | +15 | +16 | +11 |
HP 92 · Immunities death effects, disease, fear
Speed 25 feet
Actions
- Melee Shauth blade [Single Action] +17 (Agile, deadly d6, Finesse), Damage 1d6+4 slashing plus 1d6 persistent bleed and
- Melee Jaws [Single Action] +16, Damage 2d6+4 piercing plus
- Ranged Necrotic bomb [Single Action] +16 (range 20 ft, Splash), Damage 2d6 negative