Urbel
A quick, vicious skirmisher scrambles up walls and drops foes at the knees before they can flee, backing his pick with a flicker of magic.
Urbel is a quick, vicious skirmisher who fights low and dirty, scrambling up walls and dropping foes by their knees before they can flee. A flicker of innate magic backs up his pick and teeth.
In play
Kneecapper (reaction) — Trigger A Medium creature within Urbel's reach leaves a square during its move action; Effect Urbel lashes out at the triggering creature's knees. He attempts an Acrobatics check against the creature's Reflex DC. On a success, the target falls and lands prone.
Primal Innate Spells DC 21, attack +13
- Cantrips (2nd) Prestidigitation
- 1st Grease, Shocking Grasp
- 2nd Shatter
Level 4
Perception +8 · Senses darkvision · Languages Undercommon · Skills Acrobatics +10, Athletics +9, Crafting +7, Intimidation +12, Stealth +10
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +4 | +3 | -1 | +0 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 21 | +13 | +12 | +8 |
HP 68 · Weaknesses cold iron 4
Speed 30 feet, climb 20 feet
Actions
- Melee Pick [Single Action] +14 (fatal d10, Shove), Damage 2d6+5 piercing
- Melee Jaws [Single Action] +14 (Finesse), Damage 1d6+5 piercing plus
- Melee Claw [Single Action] +14 (Agile, Finesse), Damage 1d4+5 slashing
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