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MonstersFey

Tyrafdir

A hydra too clever for its own good conjures illusions of regrown heads whenever a real one is nearly severed, bewildering its foes.

uncommonBeastFey

The process of sapient species finding kinship with those who are less self-aware can be observed easily throughout the natural world. Humanoids keep dogs, kobolds care for reptiles, and so on. Tyrafdir is a hydra clever enough to weaponize that bond, conjuring illusions of its own severed heads to bewilder those who would slay it.

In play

Deceptive Heads (illusion) A tyrafdir is cunning, if unintelligent, using illusions of regrown heads to confuse and harry opponents. When a tyrafdir fails, but does not critically fail, its Fortitude save to regrow a head, a phantasm materializes to mimic the regrowth.

Level 11

Perception +21 · Senses scent (imprecise) 60 feet · Skills Athletics +23, Deception +21, Survival +22

STRDEXCONINTWISCHA
+6+4+6-3+3-1
ACFortRefWill
30+24+21+18

HP 190 · Immunities mental · Weaknesses cold iron 10

Speed 25 feet

Actions

  • Melee Jaws [Single Action] +24 (reach 15 ft), Damage 2d10+9 piercing
  • Melee Deceptive jaws [Single Action] +24 (reach 15 ft, Illusion, Mental, Nonlethal), Damage 2d10+9 mental