Tyrafdir
The process of sapient species finding kinship with those who are less self-aware can be observed easily throughout the natural world.
- AC
- 30
- HP
- 190
- Perc
- +21
- Fort
- +24
- Ref
- +21
- Will
- +18
- STR
- +6
- DEX
- +4
- CON
- +6
- INT
- -3
- WIS
- +3
- CHA
- -1
- jaws +24 2d10+9 piercing reach 15 ft
- deceptive jaws +24 2d10+9 mental reach 15 ft
- AC
- 30
- HP
- 190
- STR
- +6
- DEX
- +4
- CON
- +6
- INT
- -3
- WIS
- +3
- CHA
- -1
The process of sapient species finding kinship with those who are less self-aware can be observed easily throughout the natural world. Humanoids keep dogs, kobolds care for reptiles, and so on.
AC 30 all-around vision
Fort +24
Ref +21
Will +18
HP 190
((body), hydra regeneration)
Immunities
mental
HP 30 (head), deceptive regrowth; Immunities area damage; Weakness cold iron 10, slashing 10
Deceptive Heads (illusion) A tyrafdir is cunning, if unintelligent, using illusions of regrown heads to confuse and harry opponents. When a tyrafdir fails, but does not critically fail, its Fortitude save to regrow a head, a phantasm materializes to mimic the regrowth.