Troll Warleader
An ancient troll's crude armor has fused into its own flesh, granting all-around vision once shed as it advances on whatever burned it.
Long-lived trolls sometimes force their way through the twin distractions of hunger and pain to learn more about the world around them. To manage their regeneration, they learn to cover themselves in crude armor that slowly becomes integrated with the top layer of their flesh.
In play
The warleader has regeneration 20 (deactivated by electricity or fire). It also has all-around vision after it Sheds Armor.
Furious Roar [Reaction] Trigger The troll warleader takes electricity or fire damage; Effect The warleader uses their Primordial Roar and, if they're aware of the damage's source, can Stride toward it.
Level 10
Perception +19 · Senses darkvision · Languages Jotun · Skills Athletics +21, Crafting +15, Intimidation +22, Nature +17, Survival +17
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +7 | +3 | +7 | -1 | +1 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 29 | +23 | +17 | +15 |
HP 240 · Weaknesses electricity 10, fire 10
Speed 30 feet
Actions
- Melee Jaws [Single Action] +23 (reach 10 ft), Damage 2d12+13 piercing
- Melee Battle axe [Single Action] +24 (reach 10 ft, Magical, Sweep), Damage 2d8+13 slashing
- Melee Claw [Single Action] +23 (reach 10 ft, Agile), Damage 2d8+13 slashing