Showing0entries
Sorted A-Z
Monsters

Triton

AC 18

commonAmphibiousHumanoid
Lvl 2AmphibiousHumanoid
AC
18
HP
30
Perc
+8
Fort
+5
Ref
+11
Will
+8
STR
+4
DEX
+3
CON
+1
INT
+0
WIS
+2
CHA
+0
Speed5 ft, swim 35 ft
Actions
  • trident +10 1d8+6 piercing
  • trident +9 1d8+6 piercing
AC
18
HP
30
STR
+4
DEX
+3
CON
+1
INT
+0
WIS
+2
CHA
+0

AC 18

Fort +5

Ref +11

Will +8

HP 30

Speed 5 feet, swim 35 feet

Melee

[Single Action]

trident +10,

Damage 1d8+6 piercing

Ranged

[Single Action]

trident +9 (thrown 20 feet),

Damage 1d8+6 piercing

Defender of the Seas [Single Action] The triton Interacts to raise their trident, gaining a +1 circumstance bonus to AC until the start of their next turn. During this time, any of their allies also gains the bonus while adjacent to the triton.

Summon Aquatic Ally [Three Actions] (Conjuration, Primal) Frequency once per day; Effect The triton blows into a conch shell, casting a 2nd-level summon animal spell.