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Triton
AC 18
commonAmphibiousHumanoid
Lvl 2AmphibiousHumanoid
- AC
- 18
- HP
- 30
- Perc
- +8
- Fort
- +5
- Ref
- +11
- Will
- +8
- STR
- +4
- DEX
- +3
- CON
- +1
- INT
- +0
- WIS
- +2
- CHA
- +0
Speed5 ft, swim 35 ft
Actions
- trident +10 1d8+6 piercing
- trident +9 1d8+6 piercing
- AC
- 18
- HP
- 30
- STR
- +4
- DEX
- +3
- CON
- +1
- INT
- +0
- WIS
- +2
- CHA
- +0
AC 18
Fort +5
Ref +11
Will +8
HP 30
Speed 5 feet, swim 35 feet
Melee
[Single Action]
trident +10,
Damage 1d8+6 piercing
Ranged
[Single Action]
trident +9 (thrown 20 feet),
Damage 1d8+6 piercing
Defender of the Seas [Single Action] The triton Interacts to raise their trident, gaining a +1 circumstance bonus to AC until the start of their next turn. During this time, any of their allies also gains the bonus while adjacent to the triton.
Summon Aquatic Ally [Three Actions] (Conjuration, Primal) Frequency once per day; Effect The triton blows into a conch shell, casting a 2nd-level summon animal spell.